I'm doing sit-ups to get a demonic drill teacher who wants to get me in tip-top shape so I can combine his army corps. A long time back, this was one of MT 2K21 several arbitrary events concocted as a way to deal with the multitude of bots that set up shop at Old School RuneScape, back when it was plain RuneScape. They ceased being effective after a month or two. 14 years after they ceased being useful, they persist. "We kept them because the gamers enjoyed them," says Mark Ogilvie, RuneScape design director. "They are part of the fabric of this world." It's a familiar story in a game which exists because players voted for its own revival. Old School RuneScape was originally created to be a duplicate of the sport as it was in 2007--an exact replica made to lure nostalgic adventurers. It is not a snapshot of the world as it had been, however, as it's still a living game with upgrades, added quests and even a new continent emerging. It is in a uniquely strange position, growing alongside its successor, RuneScape 3. "I always call it the 'RuneScape comfort blanket'," Ogilvie says. "These players, even when they log into the game, it is muscle memory. Everything is where they expect it to be, and the game plays with the way they remember. While all that nostalgia remains there in the new RuneScape, it is hidden behind this veil of updates. This seems like another game." You may remember there are rats in the kitchen basement (obviously you will find ), along with a pursuit from the Duke's chef that will send you around the surrounding area to find ingredients for a cake. These ancient quests go all of the way back to 2001, when the very first iteration of RuneScape had been born. Normally, Jagex creates content targeted at the average player level, so most of the low level quests were considered outdated in Cheap NBA 2K Coins 2007. They are also the most finished quests in the game, being the very first things new players encounter, so it's even more important that they match players' memories of them.